Animation update

Planning and Development

The export process has to be done just exactly so, but using FBX files looks like it’s going to work.  I have a player character with terrible run, jump, and punch animations.  When I move around in the scene the run animation plays.  When I hit the space bar the jump animation plays.  When I hit the ‘1’ key, the punch animation plays.  The controls to transition between these actions or to play more than one at a time don’t exist yet, but I believe the animation system in THREE.js has fairly decent mechanisms to accomplish this.  Next I need to work on my enemy pigs.

Happy Memorial Day everyone.

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