Small Update

Planning and Development

It’s been quite a while but I’m back to working on the game.  I’m sticking with Godot because it really is awesome.  I have the story somewhat fleshed out but there’s still plenty of work to do there.  I’ve started over from scratch (again) but I’m going to try to get to very basic “game” level of development, then start posting new versions regularly.  Of course, this is always what I try to do when I start over, so we’ll see how it goes this time.

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