Editor – add assets!

Planning and Development

Check this out:What’s that on top of the hill?  A flower?  How did that get there, you may ask.  Through that nifty little button at the top of the screen that says “Add Assets” would be the answer.  I can now add objects to a scene using the world editor, then move them into place wherever they belong.  Next I’ll need to implement the scene saving function, and then we’ll be cooking with gas.

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