I’m still here

Planning and Development

The last few weeks have been unproductive from a development standpoint but I’m going to start back up soon.  Since I’ve worked out the basics of the height map system my next step is to polish the world editor so that I can make a real terrain and put some actual assets into it.  It will be rudimentary at first but I need a somewhat finished product produced by the world editor to keep me motivated to stay moving ahead.

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