After a fairly lengthy absence I’m back to developing! This time around I’m setting my sights a little higher and hopefully that means that as I progress I’ll start seeing something I’m actually proud to show others. The idea this time around is a basic MMORPG, but one that is playable entirely in a modern browser with no plugins, downloads, or other weirdness. I’m not even 100% sure this is technically feasible, but I believe it is as long as the game is scoped appropriately. I’ll be using BabylonJS (and eventually Node.js for the server side) so I’ll post here with my adventures learning these two frameworks. I’ve already found BabylonJS to be pleasantly powerful but frustratingly quirky at times. When I find confusing or frustrating parts of this framework I’ll post about it here as a resource for others, but also as a way to force myself to learn.
My goal is to post here at least once a week, even if I don’t have much to report, so stay tuned.