Here’s a wheelbarrow:
My thought at this point is to make all assets in Lyridia very low polygon, flat shaded, and with no textures. This keeps the asset file sizes very small and will hopefully mean lower bandwidth requirements and that the game will run on less powerful hardware. This wheelbarrow, exported to BabylonJS‘s export format, is only 13 KB.
The general style of this wheelbarrow is what I’m going for with the whole game. Hopefully it’s a style that works.