{"id":565,"date":"2026-03-13T22:33:45","date_gmt":"2026-03-14T03:33:45","guid":{"rendered":"https:\/\/www.chroniclesoftright.com\/blog\/?p=565"},"modified":"2026-03-15T18:11:18","modified_gmt":"2026-03-15T23:11:18","slug":"v0-00-001-again-again-again","status":"publish","type":"post","link":"https:\/\/www.chroniclesoftright.com\/blog\/2026\/03\/13\/v0-00-001-again-again-again\/","title":{"rendered":"v0.00.001 (again, again, again)"},"content":{"rendered":"\n<p>I&#8217;ve released yet another v0.00.001 as of today.\u00a0 It&#8217;s really just a starting point but you can walk around a scene with basic collisions, travel to another scene, and fight some goblins in a very, very rudimentary battle system.\u00a0 I&#8217;ll keep adding features and polish as I have time, but give it a whirl for about 2 minutes until you get bored, then drop me a comment to let me know what you think so far, and what I should focus on implementing next.<\/p>\n<p><a href=\"http:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2026\/03\/screenshot_2026.03.13.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-566\" src=\"http:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2026\/03\/screenshot_2026.03.13-300x233.png\" alt=\"\" width=\"300\" height=\"233\" srcset=\"https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2026\/03\/screenshot_2026.03.13-300x233.png 300w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2026\/03\/screenshot_2026.03.13-768x598.png 768w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2026\/03\/screenshot_2026.03.13-800x623.png 800w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2026\/03\/screenshot_2026.03.13-231x180.png 231w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2026\/03\/screenshot_2026.03.13.png 1001w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n\n\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve released yet another v0.00.001 as of today.\u00a0 It&#8217;s really just a starting point but you can walk around a scene with basic collisions, travel to another scene, and fight some goblins in a very, very rudimentary battle system.\u00a0 I&#8217;ll keep adding features and polish as I have time, but give it a whirl for&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-565","post","type-post","status-publish","format-standard","hentry","category-release-announcement"],"_links":{"self":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/565","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/comments?post=565"}],"version-history":[{"count":1,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/565\/revisions"}],"predecessor-version":[{"id":567,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/565\/revisions\/567"}],"wp:attachment":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/media?parent=565"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/categories?post=565"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/tags?post=565"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}