{"id":510,"date":"2022-02-25T19:30:00","date_gmt":"2022-02-26T01:30:00","guid":{"rendered":"https:\/\/www.chroniclesoftright.com\/blog\/?p=510"},"modified":"2022-02-25T09:22:59","modified_gmt":"2022-02-25T15:22:59","slug":"editor-update-8","status":"publish","type":"post","link":"https:\/\/www.chroniclesoftright.com\/blog\/2022\/02\/25\/editor-update-8\/","title":{"rendered":"Editor Update"},"content":{"rendered":"\n<p>I&#8217;ve made some more good progress on the world editor.\u00a0 Here is the full list of features as of today:<\/p>\n<ul>\n<li>Relatively full saving and loading capabilities.\u00a0 That is, you can save and load terrain changes and the location, rotation, and scale of objects in a scene.\u00a0 Terrain data is saved in a custom heightmap image file.<\/li>\n<li>Terrain editing including raising and lowering terrain and smoothing.<\/li>\n<li>Add assets to a scene from a menu.<\/li>\n<li>Translate, rotate, and scale assets that are added to a scene.<\/li>\n<\/ul>\n<p>Listing it out, it&#8217;s not all that impressive considering the amount of work it has taken to get the editor to this point.\u00a0 Still, I&#8217;m fairly happy with it and I&#8217;m pretty much at the point I wanted to reach by the end of February, so that&#8217;s encouraging.<\/p>\n<p>I think the best course of action is to release a new version showing off the features of the world editor.\u00a0 I&#8217;ll try to do that tomorrow.\u00a0 Then I need to spend some serious time actually designing the game.\u00a0 I have a vague idea of how I want the game to look and work, but I can&#8217;t develop from a vague idea.\u00a0 I need specifics about classes, races, maps, battle systems, crafting systems, economic systems, etc., etc.\u00a0 So after a version release tomorrow I&#8217;ll spend several days, if not more, trying to get the very basics of an actual game planned out so that I can start working on features in a more coordinated way.<\/p>\n<p>Oh, and I guess I need to get an asset spotlight done as well.\u00a0 Hopefully I can do that over the weekend, although designing assets of any value without a real game plan in place is &#8230; challenging.\u00a0 Still, I&#8217;ll make something generic that I know I can use no matter what.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve made some more good progress on the world editor.\u00a0 Here is the full list of features as of today: Relatively full saving and loading capabilities.\u00a0 That is, you can save and load terrain changes and the location, rotation, and scale of objects in a scene.\u00a0 Terrain data is saved in a custom heightmap image&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,6],"tags":[],"class_list":["post-510","post","type-post","status-publish","format-standard","hentry","category-feature-development","category-world-editor"],"_links":{"self":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/510","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/comments?post=510"}],"version-history":[{"count":1,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/510\/revisions"}],"predecessor-version":[{"id":511,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/510\/revisions\/511"}],"wp:attachment":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/media?parent=510"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/categories?post=510"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/tags?post=510"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}