{"id":48,"date":"2018-02-09T18:00:46","date_gmt":"2018-02-10T00:00:46","guid":{"rendered":"http:\/\/www.chroniclesoftright.com\/blog\/?p=48"},"modified":"2018-02-09T15:21:18","modified_gmt":"2018-02-09T21:21:18","slug":"penrith-tower","status":"publish","type":"post","link":"https:\/\/www.chroniclesoftright.com\/blog\/2018\/02\/09\/penrith-tower\/","title":{"rendered":"Penrith Tower"},"content":{"rendered":"<p>Holy moly!\u00a0 So freakin&#8217; spooky!<\/p>\n<div id=\"attachment_49\" style=\"width: 300px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/02\/penrithTower-2018.02.09.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-49\" class=\"size-medium wp-image-49\" src=\"http:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/02\/penrithTower-2018.02.09-300x225.png\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/02\/penrithTower-2018.02.09-300x225.png 300w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/02\/penrithTower-2018.02.09-768x576.png 768w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/02\/penrithTower-2018.02.09.png 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-49\" class=\"wp-caption-text\">Oooooooooooooohhhhh!!! (ghosty noises)<\/p><\/div>\n<p>Ok, so no one&#8217;s shaking in his boots over this one (yet) but I&#8217;m pleased with the progress so far.\u00a0 It needs a good bit more work but this is a nice starting point.\u00a0 As of right now, this tower has no planned purpose in the plot of the game.\u00a0 It might be nice if players had the ability to look out of the windows.\u00a0 Like, the inside isn&#8217;t modeled but if you interact with the door you can say &#8220;climb the tower&#8221; and then the game camera is just place in front of the top windows so the player can look at the glory of Penrith Forest.\u00a0 Or maybe the tower will actually have some significance.\u00a0 Who knows.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Holy moly!\u00a0 So freakin&#8217; spooky! Ok, so no one&#8217;s shaking in his boots over this one (yet) but I&#8217;m pleased with the progress so far.\u00a0 It needs a good bit more work but this is a nice starting point.\u00a0 As of right now, this tower has no planned purpose in the plot of the game.\u00a0&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"class_list":["post-48","post","type-post","status-publish","format-standard","hentry","category-asset-spotlight"],"_links":{"self":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/48","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/comments?post=48"}],"version-history":[{"count":1,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/48\/revisions"}],"predecessor-version":[{"id":50,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/48\/revisions\/50"}],"wp:attachment":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/media?parent=48"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/categories?post=48"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/tags?post=48"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}