{"id":457,"date":"2021-04-25T22:54:59","date_gmt":"2021-04-26T03:54:59","guid":{"rendered":"https:\/\/www.chroniclesoftright.com\/blog\/?p=457"},"modified":"2021-04-25T22:56:13","modified_gmt":"2021-04-26T03:56:13","slug":"missed-my-deadline-to-post-already","status":"publish","type":"post","link":"https:\/\/www.chroniclesoftright.com\/blog\/2021\/04\/25\/missed-my-deadline-to-post-already\/","title":{"rendered":"Missed my deadline to post already"},"content":{"rendered":"\n<p>I was supposed to update here last (Saturday) night but I simply failed to do so.\u00a0 I have some fairly big remodeling projects going on at my house and I was just too tired to bother.\u00a0 I&#8217;m not too upset about it, and I&#8217;m posting today.\u00a0 This week I made some good progress.\u00a0 At this point the &#8220;game&#8221; has some significant features:<\/p>\n<ul>\n<li>A player character (sphere placeholder for now) that can move around a scene using WASD<\/li>\n<li>A camera that follows the character and which the player can zoom and rotate around<\/li>\n<li>Custom built collision detection between a unit sphere and arbitrary geometry.\u00a0 This is completely un-optimized but still mostly works.<\/li>\n<\/ul>\n<p>Things I&#8217;ll be working on this week:<\/p>\n<ul>\n<li>Loading and moving a character with animations rather than a placeholder sphere<\/li>\n<li>Adding and improving assets in the game&#8217;s main village<\/li>\n<\/ul>\n<p>Speaking of the village, here&#8217;s an updated view of the harbor.<\/p>\n<div id=\"attachment_458\" style=\"width: 300px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2021\/04\/Art-Preview-2021.04.25.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-458\" class=\"size-medium wp-image-458\" src=\"http:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2021\/04\/Art-Preview-2021.04.25-300x225.png\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2021\/04\/Art-Preview-2021.04.25-300x225.png 300w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2021\/04\/Art-Preview-2021.04.25-768x576.png 768w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2021\/04\/Art-Preview-2021.04.25.png 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-458\" class=\"wp-caption-text\">Very slightly less early art preview<\/p><\/div>\n<p>Hopefully this gives an idea of the visual style I&#8217;m going for.\u00a0 This is rendered in Blender but hopefully I can pull off the same low-poly bright look and feel with THREE.js.\u00a0 There are still SO, SO, SO many things to figure out and implement, but I&#8217;m having fun so far and plan to keep at it, so stay tuned.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I was supposed to update here last (Saturday) night but I simply failed to do so.\u00a0 I have some fairly big remodeling projects going on at my house and I was just too tired to bother.\u00a0 I&#8217;m not too upset about it, and I&#8217;m posting today.\u00a0 This week I made some good progress.\u00a0 At this&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-457","post","type-post","status-publish","format-standard","hentry","category-planning-and-development"],"_links":{"self":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/457","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/comments?post=457"}],"version-history":[{"count":2,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/457\/revisions"}],"predecessor-version":[{"id":460,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/457\/revisions\/460"}],"wp:attachment":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/media?parent=457"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/categories?post=457"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/tags?post=457"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}