{"id":398,"date":"2018-11-10T00:31:55","date_gmt":"2018-11-10T06:31:55","guid":{"rendered":"http:\/\/www.chroniclesoftright.com\/blog\/?p=398"},"modified":"2018-11-10T00:31:55","modified_gmt":"2018-11-10T06:31:55","slug":"water","status":"publish","type":"post","link":"https:\/\/www.chroniclesoftright.com\/blog\/2018\/11\/10\/water\/","title":{"rendered":"Water!"},"content":{"rendered":"<p>The design of Penrith Forest is going pretty well.\u00a0 A big part of pretty much every game I&#8217;ve played in the last several years has been water features, so I thought it was time to try and tackle some water in Lyridia.\u00a0 I&#8217;m shocked to say it really wasn&#8217;t all that difficult, at least to do the most basic job of getting something that looks like water into the world.\u00a0 I have a large pond\/small lake that now has water in it.\u00a0 It even has waves on it, which is quite cool.\u00a0 I need to figure out an easy way to make videos of some of these features because it would be much more effective to *show* the water gently lapping against the shore of the pond than just talking about it, but for now you&#8217;ll have to take my word for it that it is cool, and I&#8217;m excited about it.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The design of Penrith Forest is going pretty well.\u00a0 A big part of pretty much every game I&#8217;ve played in the last several years has been water features, so I thought it was time to try and tackle some water in Lyridia.\u00a0 I&#8217;m shocked to say it really wasn&#8217;t all that difficult, at least to&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,6],"tags":[],"class_list":["post-398","post","type-post","status-publish","format-standard","hentry","category-planning-and-development","category-world-editor"],"_links":{"self":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/398","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/comments?post=398"}],"version-history":[{"count":1,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/398\/revisions"}],"predecessor-version":[{"id":399,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/398\/revisions\/399"}],"wp:attachment":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/media?parent=398"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/categories?post=398"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/tags?post=398"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}