{"id":311,"date":"2018-06-23T23:11:35","date_gmt":"2018-06-24T04:11:35","guid":{"rendered":"http:\/\/www.chroniclesoftright.com\/blog\/?p=311"},"modified":"2018-06-23T23:11:35","modified_gmt":"2018-06-24T04:11:35","slug":"v00004-2018-06-23","status":"publish","type":"post","link":"https:\/\/www.chroniclesoftright.com\/blog\/2018\/06\/23\/v00004-2018-06-23\/","title":{"rendered":"v00004 (2018.06.23)"},"content":{"rendered":"<p>Lyridia v00004 (2018.06.23) is now live.\u00a0 Here are some new features in this version:<\/p>\n<ul>\n<li>Improved enemy movement and control.\u00a0 The boars now won&#8217;t walk through trees and move around somewhat more naturally.<\/li>\n<li>Better animations.\u00a0 Admittedly, they&#8217;re still bad but when you move it now looks at least a little like the guy is running and there is an idle animation and an attack animation that triggers if you press &#8216;1&#8217;.<\/li>\n<\/ul>\n<p>That&#8217;s a pretty short list but getting animations to work from Blender to THREE.js has been just this side of a nightmare, so hopefully the next steps will be easier.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Lyridia v00004 (2018.06.23) is now live.\u00a0 Here are some new features in this version: Improved enemy movement and control.\u00a0 The boars now won&#8217;t walk through trees and move around somewhat more naturally. Better animations.\u00a0 Admittedly, they&#8217;re still bad but when you move it now looks at least a little like the guy is running and&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-311","post","type-post","status-publish","format-standard","hentry","category-release-announcement"],"_links":{"self":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/311","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/comments?post=311"}],"version-history":[{"count":1,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/311\/revisions"}],"predecessor-version":[{"id":312,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/311\/revisions\/312"}],"wp:attachment":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/media?parent=311"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/categories?post=311"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/tags?post=311"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}