{"id":211,"date":"2018-05-20T23:44:32","date_gmt":"2018-05-21T04:44:32","guid":{"rendered":"http:\/\/www.chroniclesoftright.com\/blog\/?p=211"},"modified":"2018-05-20T23:44:32","modified_gmt":"2018-05-21T04:44:32","slug":"animation-update","status":"publish","type":"post","link":"https:\/\/www.chroniclesoftright.com\/blog\/2018\/05\/20\/animation-update\/","title":{"rendered":"Animation update"},"content":{"rendered":"<p>Even though the documentation is a little thin, I managed to get some animations in Lyridia.\u00a0 Now when you press any key the game plays an absolutely horrible run cycle animation.\u00a0 When you release all keys, it stops.\u00a0 Again, the animation is absolutely horrific at the moment.\u00a0 This is on purpose just to force myself to spend zero time on polishing at this point.\u00a0 It&#8217;s just not needed.\u00a0 The functionality, and the ability to polish later, are the important bits.\u00a0 Still want to do that tutorial on animation because I&#8217;m getting just a bit of jitter in the animation itself.\u00a0 I know this can be resolved, and I&#8217;m hoping that the digging required to write a decent tutorial on this stuff will reveal the underlying issue.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Even though the documentation is a little thin, I managed to get some animations in Lyridia.\u00a0 Now when you press any key the game plays an absolutely horrible run cycle animation.\u00a0 When you release all keys, it stops.\u00a0 Again, the animation is absolutely horrific at the moment.\u00a0 This is on purpose just to force myself&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-211","post","type-post","status-publish","format-standard","hentry","category-planning-and-development"],"_links":{"self":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/211","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/comments?post=211"}],"version-history":[{"count":1,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/211\/revisions"}],"predecessor-version":[{"id":212,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/211\/revisions\/212"}],"wp:attachment":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/media?parent=211"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/categories?post=211"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/tags?post=211"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}