{"id":20,"date":"2018-01-27T21:30:25","date_gmt":"2018-01-27T21:30:25","guid":{"rendered":"http:\/\/www.chroniclesoftright.com\/blog\/?p=20"},"modified":"2018-01-27T21:30:25","modified_gmt":"2018-01-27T21:30:25","slug":"wheelbarrow","status":"publish","type":"post","link":"https:\/\/www.chroniclesoftright.com\/blog\/2018\/01\/27\/wheelbarrow\/","title":{"rendered":"Wheelbarrow"},"content":{"rendered":"<p>Here&#8217;s a wheelbarrow:<\/p>\n<p><a href=\"http:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/01\/wheelbarrow_2018.01.27.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-21\" src=\"http:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/01\/wheelbarrow_2018.01.27-300x225.png\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/01\/wheelbarrow_2018.01.27-300x225.png 300w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/01\/wheelbarrow_2018.01.27-768x576.png 768w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/01\/wheelbarrow_2018.01.27.png 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>My thought at this point is to make all assets in Lyridia very low polygon, flat shaded, and with no textures.\u00a0 This keeps the asset file sizes very small and will hopefully mean lower bandwidth requirements and that the game will run on less powerful hardware.\u00a0 This wheelbarrow, exported to <a href=\"http:\/\/www.babylonjs.com\" target=\"_blank\" rel=\"noopener\">BabylonJS<\/a>&#8216;s export format, is only 13 KB.<\/p>\n<p>The general style of this wheelbarrow is what I&#8217;m going for with the whole game.\u00a0 Hopefully it&#8217;s a style that works.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here&#8217;s a wheelbarrow: My thought at this point is to make all assets in Lyridia very low polygon, flat shaded, and with no textures.\u00a0 This keeps the asset file sizes very small and will hopefully mean lower bandwidth requirements and that the game will run on less powerful hardware.\u00a0 This wheelbarrow, exported to BabylonJS&#8216;s export&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"class_list":["post-20","post","type-post","status-publish","format-standard","hentry","category-asset-spotlight"],"_links":{"self":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/20","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/comments?post=20"}],"version-history":[{"count":1,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/20\/revisions"}],"predecessor-version":[{"id":22,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/20\/revisions\/22"}],"wp:attachment":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/media?parent=20"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/categories?post=20"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/tags?post=20"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}