{"id":194,"date":"2018-05-17T18:00:08","date_gmt":"2018-05-17T23:00:08","guid":{"rendered":"http:\/\/www.chroniclesoftright.com\/blog\/?p=194"},"modified":"2018-05-17T11:22:37","modified_gmt":"2018-05-17T16:22:37","slug":"beginning-with-enemies","status":"publish","type":"post","link":"https:\/\/www.chroniclesoftright.com\/blog\/2018\/05\/17\/beginning-with-enemies\/","title":{"rendered":"Beginning with enemies"},"content":{"rendered":"<p>I thought I would start on implementing enemies and a battle system.\u00a0 To do that I needed an enemy to work with.\u00a0 Staying in line with standard MMORPG tradition, I decide to make a boar.\u00a0 Look at this adorable fella:<\/p>\n<p><a href=\"http:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/05\/Lyridia-2018.05.17.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-195\" src=\"http:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/05\/Lyridia-2018.05.17-300x160.png\" alt=\"\" width=\"300\" height=\"160\" srcset=\"https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/05\/Lyridia-2018.05.17-300x160.png 300w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/05\/Lyridia-2018.05.17-768x409.png 768w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/05\/Lyridia-2018.05.17-1024x546.png 1024w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/05\/Lyridia-2018.05.17.png 1852w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>Full disclosure, he kind of looks more like a bulldog than a boar, and it has creepy human eyebrows that I&#8217;m not sure why I made, but I&#8217;m an amateur 3D modeler, so cut me some slack.\u00a0 It can always be improved later.<\/p>\n<p>Anyway, I stuck one in Penrith Forest just to get a look at it in the game and now I&#8217;m worried.\u00a0 One of my starting goals was to creating everything in Lyridia without textures.\u00a0 There are several reasons for this.\u00a0 It makes asset creation simpler, it make asset exporting simpler, and it keeps the file sizes for the assets very small.\u00a0 The boar model has around 600 triangles and the exported .json file is 40KB.\u00a0 That&#8217;s tiny, which is great, but I&#8217;m worried that I&#8217;ll never be able to get my assets to look very good without textures.\u00a0 Things like eyes, fur, dirt, scars, etc., etc., may just be impossible to create convincingly without textures.\u00a0 The thing about all this is that I&#8217;m not an evangelist for a particular art style.\u00a0 I wasn&#8217;t interested in using only materials because I have a vested interest in not using textures.\u00a0 The bandwidth and rendering efficiency was my only concern.\u00a0 If, however, I can use textures and still keep my file sizes small I&#8217;m all for it.\u00a0 I guess I just really need to do some testing to see how difficult it is to use textures in my assets and keep everything straight, and how much larger the required files will be.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I thought I would start on implementing enemies and a battle system.\u00a0 To do that I needed an enemy to work with.\u00a0 Staying in line with standard MMORPG tradition, I decide to make a boar.\u00a0 Look at this adorable fella: Full disclosure, he kind of looks more like a bulldog than a boar, and it&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-194","post","type-post","status-publish","format-standard","hentry","category-planning-and-development"],"_links":{"self":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/194","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/comments?post=194"}],"version-history":[{"count":1,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/194\/revisions"}],"predecessor-version":[{"id":196,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/194\/revisions\/196"}],"wp:attachment":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/media?parent=194"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/categories?post=194"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/tags?post=194"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}