{"id":154,"date":"2018-05-10T05:00:23","date_gmt":"2018-05-10T10:00:23","guid":{"rendered":"http:\/\/www.chroniclesoftright.com\/blog\/?p=154"},"modified":"2018-05-09T23:36:30","modified_gmt":"2018-05-10T04:36:30","slug":"world-editor-update","status":"publish","type":"post","link":"https:\/\/www.chroniclesoftright.com\/blog\/2018\/05\/10\/world-editor-update\/","title":{"rendered":"World editor update"},"content":{"rendered":"<p>Here&#8217;s the latest scene from the world editor:<\/p>\n<p><a href=\"http:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/05\/Editor-2018.05.09.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-155\" src=\"http:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/05\/Editor-2018.05.09-300x160.png\" alt=\"\" width=\"300\" height=\"160\" srcset=\"https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/05\/Editor-2018.05.09-300x160.png 300w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/05\/Editor-2018.05.09-768x409.png 768w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/05\/Editor-2018.05.09-1024x545.png 1024w, https:\/\/www.chroniclesoftright.com\/blog\/wp-content\/uploads\/2018\/05\/Editor-2018.05.09.png 1854w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>You can see a few objects I&#8217;ve added and the terrain is a bit of a mess, but the point is to show that with the world editor I can now edit the terrain pretty easily.\u00a0 The terrain moves up and down in increments of 5 meters at this point and that will change eventually but it&#8217;s really pretty simple to modify terrain at this point.\u00a0 Just click or shift-click and it moves.\u00a0 Easy peasy.<\/p>\n<p>I need to change the selection tool from an big elongated cone into a sphere, and I would like to be able to just click and drag to move terrain, but I may save that improvement for later since it actually works pretty well using discrete clicks.\u00a0 Scale is going to be important here.\u00a0 Once I get some objects in the scene it will be easier to model the terrain around them because right now each click moves the terrain up or down by 5 meters.\u00a0 That&#8217;s a really big jump but with the camera zoomed out to see almost an entire 1,024 meter x 1,024 meter block, smaller changes are not noticeable.\u00a0 However, once there are houses and trees and fences and other objects in the scene, it will be easier to model the terrain in a way that make sense at scale.\u00a0 That&#8217;s just hard to do without correctly scaled objects in the scene to use as a reference.<\/p>\n<p>One other feature I&#8217;m finding I will need eventually is a scene explorer.\u00a0 That is, a text listing of all of the objects in a scene.\u00a0 As it is now, if I have an object in the scene but it&#8217;s hidden underneath the terrain or inside another object there is no way for me to select it to move or delete it.\u00a0 This may not be a huge deal since I can always just edit the .json file directly, but it&#8217;s probably worth implementing sooner rather than later just to keep things clean.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here&#8217;s the latest scene from the world editor: You can see a few objects I&#8217;ve added and the terrain is a bit of a mess, but the point is to show that with the world editor I can now edit the terrain pretty easily.\u00a0 The terrain moves up and down in increments of 5 meters&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-154","post","type-post","status-publish","format-standard","hentry","category-planning-and-development"],"_links":{"self":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/154","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/comments?post=154"}],"version-history":[{"count":1,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/154\/revisions"}],"predecessor-version":[{"id":156,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/posts\/154\/revisions\/156"}],"wp:attachment":[{"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/media?parent=154"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/categories?post=154"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chroniclesoftright.com\/blog\/wp-json\/wp\/v2\/tags?post=154"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}